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Ruined Portal at Spawn in a Forest

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EditionJava 26.3
A 3D fly-over of a world, showing a diverse landscape of green forests, light green plains, blue rivers, and snow-covered hills around a small red spawn marker.

Seed · Java 26.3

-1030973448109664730
Open on the map

You spawn directly in a Forest biome at y=63, and a Ruined Portal is a short walk away, about 91 blocks from your starting point. This puts you in a great spot to gear up and get to the Nether quickly. You'll also find a Mineshaft about 72 blocks away.

At a glance

VersionJava 26.3+
SpawnX 8 · Y 63 · Z 8 — Forest
Nearest strongholdX 1412 · Z -716 (1,580 blocks away)
Nearest diamondsX 3 · Y -60 · Z 13 — 5 blocks
Searched within2,500 blocks of spawn

Structures nearest to spawn

StructureCoordinates (X, Z)Blocks from spawn
Diamonds, dig down↙SW3, 13 Y -607
Diamonds↖NW-5, -4 Y -4518
Amethyst Geode↙SW-29, 2842
Mineshaft→E80, 1672
Ruined Portal→E96, 3291
Ocean Ruin↙SW-144, 112184
Trial Chambers→E224, 0216
Buried Treasure←W-295, 25303
Abandoned Camp↑N80, -320336
Shipwreck←W-384, 48394
Igloo↘SE304, 320430
Ocean Monument↙SW-400, 224462
Trail Ruins↑N0, -464472
Village↖NW-432, -720851
Stronghold↗NE1,412, -7161,580
Pillager Outpost↖NW-928, -2,2082,406
Jungle Temple↖NW-1,440, -2,2722,701

Nearest instance of each type inside a 5,000-block box centred on spawn. Coordinates are the structure’s origin; ancient cities and mineshafts sit far below the surface.

Biome mix around spawn

BiomeShareNearest patch (blocks)
Cold Ocean15.6%96
Forest14.8%0
Deep Cold Ocean13.8%258
Plains9.4%72
Taiga7.8%132
Swamp5.4%32
River5.0%45
Old Growth Birch Forest4.8%616
Beach4.1%64
Dark Forest4.0%779
Snowy Plains3.0%226
Snowy Taiga2.6%365
Ocean2.0%906
Windswept Forest1.8%187
Windswept Hills1.6%72
Birch Forest1.4%948
Frozen River1.0%345
Deep Ocean0.5%994
Windswept Gravelly Hills0.5%160
Old Growth Spruce Taiga0.4%928

Surface biome sampled on a grid centred on spawn. Biomes under 1% share are left out, except the one you spawn in.

Is this seed for you?

A quick start for Nether travel and early game exploration in diverse biomes.

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